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Jason Anderson

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Jason D. Anderson, often credited as merely Jason Anderson, started out as a contract artist for Interplay on the USCF Chess project. He was later hired to design the engine, game world and interface for Fallout. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games.

Interplay has recently reopened in-house development and hired Anderson as creative director for an unannounced MMO [1]. It is very likely that the game Anderson is working on is Interplay's Fallout MMO the company licensed the rights to from Bethesda Softworks, given that he is the contact name of Interplay's jobs appliance and that Fallout is referred in the job requirements [2].


To find out more about Jason D. Anderson, please visit his credits and biography page (courtesy of Mobygames.com)

Contents

[edit] Credits

[edit] Fallout (1997)

Senior artist

[edit] References

  1. GameBanshee - Interplay MMORPG Interview with Jason Anderson
  2. Company profile

[edit] See also

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